Unlock!: Mystery Adventures
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Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.
Unlock! Mystery Adventures features three "escape room" scenarios that you can play on your tabletop:
The House on the Hill: What’s going on in this run-down manor? Explore the sinister pieces and foil the curse that haunts this desolate place. Designed by Fabrice Mazza, illustrated by Pierre Santamaria.
The Nautilus’ Traps: Attacked by a sea monster during a dive, you seek shelter by opening a hatch in an old submarine. Find a way back to the surface! Designed by Arnaud Ladagnous, illustrated by Florian de Gesincourt.
The Tonipal’s Treasure: Captain Smith hid his treasure on Tonipal Island. Unravel the mystery before Johnson, another treasure hunter, beats you to it! Designed by Billy Stevenson & Sebastien Pauchon, illustrated by Sergo.
Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.
Ages | 10+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 45m – 75m |
Designer | Arnaud Ladagnous, Billy Stevenson, Fabrice Mazza, Sébastien Pauchon |
Mechanics | Cooperative Game, Storytelling |
Theme | Card Game, Puzzle, Real-time, Exploration |
Publisher | Gém Klub Kft., Hobby Japan, Asmodee, Korea Boardgames co., Ltd., Space Cowboys |
adamscott
Really enjoyed this round of Unlocks. I just wish they'd improve their hint system and do away with the hidden number searches.
coehmig
I liked the third scenario very much. The other two have some riddles that sometimes seem a little random. But at all it was fun again - but I liked the first version more.
CegouineDykon
Nautillus: - I really dislike this one, tried two times, once I had to stop mid-story (something outside the game), and tried again a few mounths later and somehow managed to «win» by mistake? And I didn't even make it as far as I did the first time. - This one puts more pressure on the time aspect; Haunted mansion: = Played solo once, my first Unlock experience, it was nice, but nothing stood out, I barely remember anything; + «Played» a second time with a kid and a teenager, they both seemed to enjoy themselves, they managed to solve most puzzle, still had to hint them in the right direction sometimes;