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Underwater Cities
80m - 150m
1 - 4 Players
Ages 12+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Nautical
39.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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acyl
A fun and addicting underwater city building game, based on a simple core mechanic of choosing an action space to occupy along with a potential corresponding card to play every turn. Not super tight and not a short one, but we enjoyed every minute of it!
4Corners
"Worker placement" game with an interesting twist and a fairly original and interesting theme. The game is about building an underwater city/civilization, which is similar to terraforming say Mars. It plays 2-4 players (but really it's best with 2 I think, you even run out of almost all of the components with 4 players, ridiculous). There are 3 eras, during each era, you always have a hand of 3 cards, and on your turn you play a card while simultaneously selecting an action space. The twist here is that there are 3 colours of action spaces (yellow, red, green) and the same corresponding card colours. If your card colour matches the space, you get to activate the card, which is ideal as you get much more out of your turn. You can always use a space, but if the card colour doesn't match, the card is meaningless. This provides interesting turn angst, as you will sometimes choose a sub-optimal action in order to trigger a card or vice versa. You are trying to continuously build up your city (build your engine) as at the end of each era, your city will generate resources for you (and possibly points). Each player has a player mat on which to build their city (the original game came with flimsy cardstock, but the expansion greatly fixes this), and there are some minor asymmetric aspects to their player board such as small one time bonuses and bonus and scoring tiles that trigger if you build to them. There a huge amount of cards, with iconography that is fine once you get used to it, as the text is very small to read. The game is generally easy to play and learn and length isn't too bad. A fine game overall definitely one for fans of games like Terraforming Mars. Own the [boardgame=276104]New Discoveries[/boardgame] expansion and the [boardgame=263920]Biodome promo[/boardgame], [boardgame=323114]Cooper & Flexible Friend[/boardgame], [boardgame=359053]Building Box[/boardgame], and [boardgame=392844]mini-expansion[/boardgame] promos.
Aion
This is a good game and one that I enjoyed more than terraforming Mars. However it is too long (3 hrs for 3 players) and towards the end the number crunching becomes too much. The theme is very shallow and at points (especially towards the end) it feels more like work than fun. Also I need to mention the horrible production quality. This feels like a prototype sold at retail. Everything is garbage (boards, tokens, art you name it) and of course no insert. I cant believe this is sold at the price it is, and they have the audacity to ask us to pay equally as much to get the proper boards in the "expansion".