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Trickerion: Dahlgaard’s Academy
Expansion of:
Trickerion: Legends of Illusion
60m - 180m
1 - 4 Players
Ages 14+
The simultaneous action selection mechanic lets players secretly choose their actions. After they are revealed, the actions resolve following the rule-set of the game.
Simultaneous Action Selection
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
35.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Arkeas
Introduces the Academy which was is a little confusing at first but becomes pretty clear once you use it. Tricks in Practice rooms have their yields increased when performing them. Tricks in Classrooms are performed for free every turn, which is amazing, but have their yields severely limited depending on the room it is placed in. Building rooms also goes towards a scoring bonus at the end of the game and placing tricks in the rooms can grant incredibly handy bonuses and a good number of points at the cost of some precious coins. Excellent expansion that adds even more painful choices to make each turn.
FrAnkX0r88
Kickstarter 2018, received 28.09.2019 Definitely not for 1st Play, a lot of patient required for the Heir Solo mode, best to start with base game only. Practise Rooms are very cool, although Classrooms seems to be not a main strategy. Summary: This thematic expansion fits very well.
Glakus
Je ne parlerais que du mode solo qui n'est autre que le plus parfait des joueurs, celui qui maîtrise le jeu à fond. Pourquoi ne pas parler de l'extension apportée par la boîte ? Tout simplement parce que je n'ai pu tester le jeu qu'en solo sans inclure cette extension et que toutes les parties que j'ai pu faire n'ont pas été satisfaisantes en terme de maîtrise des règles. Il y en a partout, c'est velu, complexe dans sa profondeur. Les mécaniques, elles, sont relativement simples. C'est ce que l'on en fait qui est extrêmement compliqué à appréhender. C'est peut-être le jeu le plus difficile à maîtriser que j'ai pu avoir jusque là. Ce n'est pas comme dans certains jeux où l'on peut oublier un point de règles sans que ça dérange vraiment. Ici, le moindre oubli va forcément biaiser la session, que ce soit pour le joueur ou l'automa. Très compliqué donc, on ne peut pas mettre ce jeu entre toutes les mains. Il va falloir réussir à dépasser cette frustration de la découverte, ce paradoxe où l'on sent bien que l'on a un jeu hors paire mais très difficilement abordable.