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Tiny Towns
45m - 60m
1 - 5 Players
Ages 14+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
Animals
35.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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AletheaAurora
Another nice little optimisation puzzle, with a good array of replayability from the different building cards.
ajie426
规则一分钟可以讲完,玩的时候每个建筑都有不同的功能,要慢慢看,而且每局出现的建筑都不一样,思考量还挺大的,还可以在轮流做主建筑师的模式下互坑,非常适合推新
agentpatman
Light game of resource placement. The difficulty is in building patterns from other players picks which take up more room than when you cash the resources into the actual building. You might need 5 spaces for a building and then it condenses down to 1 when you build it. You'll often run into a jam and have to pivot your plans. It's super light but light enjoy to enjoy as a gateway game. Each building has specific scoring requirements and you'll often find yourself not being able to place them to score or kicking yourself in a corner. It's enough puzzle for about 30m with two players. The resource deck makes it so no players get to pick if you want more randomness. I am not sure about the long term replay ability outside of casual type of game during the weekday for us.