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Tiny Epic Kingdoms: Heroes’ Call
30m - 60m
1 - 5 Players
Ages 14+
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Variable Phase Order implies that turns may not be played the same way as before and/or after.
Variable Phase Order
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
Medieval
27.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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directedevolutionist
Great use of "follow action" mechanic = little down time. the expansion really adds a lot to the base game
humanpaul
Adds great feel and hilarious factors to the game, and makes the original game more balanced in a sense. The overall playing time increases by 30 minutes or so.
callmedude23
- Platzsparendes Spiel - Strategie - Fantasy-Thema - Erweiterung - Schwerpunkt auf Helden - Spassfaktor: Kampfeinsatz und Hochleveln von Helden