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The Isofarian Guard (Kickstarter)
45m - 90m
1 - 2 Players
Ages 14+
The Campaign/Battle Card Driven mechanic is a relatively recent development in war games that focuses the players' actions on cards they have in their hand. The very basic idea is that performing a single action uses a single card. Games where cards are used to determine the outcome of battles do not use this mechanic.
Campaign / Battle Card Driven
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
215.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Etighe23
Wow, combat is a breeze to grasp with alot of depth. Pulling chips from a bag for combat is an awesome mechanic. Talent trees look very cool and expansive! Can not wait to delve deeper! Great game and worth the wait!
drasher25
Combat looks a bit basic for my tastes, but I could be in the market for this later after I've worked through my current stash of narrative games. My impression from the One Stop Coop Shop playthrough was that the story drew me right in, but then when gameplay started all I could think was "And now we are fighting a randomly spawned wolf. Whoop dee doo" I am afraid this will feel like a good story frequently interrupted by perfunctory combats.
Archender
This is one of my top games ever. The gameplay is very fun. The quality is excellent. The story (so far) is engaging. The forteller audio (music and narration) is some of the best I have heard in any board game. I play solo; can't speak for 2-player, but I doubt it would change my rating. I am not one to typically comment or rate, but this masterpiece deserved it.