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The Isle of Cats with expansion & KS pack
60m - 90m
1 - 4 Players
Ages 8+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Animals
Fantasy
85.00
€
75.00
€
30 day low:
In stock
The Isle of Cats with expansion & KS pack quantity
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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aggiefanatic95
Only played on BGA, fun card drafting polyomino game. The art was really a hit for me. Polyamino games have been quite popular and what makes this game unique is the crazy shapes and the card drafting.
adamxt
I found this disconcerting the first two games, because I expected something simpler. But after a few plays it has become a big favourite! You can do a lot of planning, but the over-planner might suffer from future poor card draws. You can enjoy the tetris aspect, or the beautiful components, or the drafting/resource management parts, and see it all come together at the end of the game when you actually score your boat. I haven't played anything quite like this game. It requires a few cognitive jumps initially, but once you have played you'll find it easy and enjoyable to come back anytime. AFTER MORE PLAYS: I've lowered the rating because, after several plays, the setup/teardown time seems too long considering the depth of the game. Sure it's pretty, but I don't ever feel like setting it up again.
afafard
This game really hits a sweet spot. Light enough so it is easy to teach and deep enough so experienced gamers are challenged. It also scales well with any number of players. Solo play is also fun and challenging.