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The Great City of Rome
60m - 60m
2 - 4 Players
Ages 10+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
36.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Chunkmonger
Nice, tense experience. Some agonising decisions only compromised by the element of luck. Some say this game is ugly. I can think of much worse - CoB; Carpe Diem, Monolith and Targi come to mind, but it ain’t pretty.
Table43
I liked this game, especially the very minimal ruleset. However at two players I felt like I had seen most of the puzzle after a few plays. I'd rather play other tile/grid games like Warsaw City of Ruins or Luna Capital. +The Great City of Rome: The Shrine (2018)
garyj
Straightforward tile laying and layout maximisation a la Between Two Cities or any number of tile laying games, but the auction-like mechanic provides just enough decision space to make it interesting.