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Terra Mystica: Fire & Ice
100m - 100m
2 - 5 Players
Ages 12+
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
41.00
€
33.00
€
In stock
Terra Mystica: Fire & Ice quantity
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
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Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
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aeroguru1978
Rating with base game. A lot of great modules with this one. I always use the variable turn order based on passing, and it is fun to have alternative boards to play on, even though I'm not so hardcore into this game that I felt I had exhausted all of the possibilities with the board in the base game. The alternative final scoring goals are a nice little addition. I haven't had a chance to really explore the new races in depth, but for me there were enough options in the base game (and I play this infrequently enough), that I haven't fully explored all of those. Apparently people more invested in the game than I seem to think there are problems with certain of the new factions in terms of balance, and there have been official errata/rule changes with respect to two of them (Shapeshifters and Riverwalkers). Consequently, this means I now am the proud owner of two player boards that are printed with errors that have been corrected in later printings. I don't play this enough (or the particular impacted factions enough) to warrant seeking out replacements.
ar147
Die neuen Völker finde ich nicht so gelungen und sie verkomplizieren das Spiel unnötig. Auch der Rest macht das Spiel nicht besser in meinen Augen. Braucht man nicht wirklich.
Anakin1981
Nice expansion, some issues with two races so far but I believe they will be fixed later. I like the fact that now the order of the new round is made from the passing order of the previous one. That's the right rule to play the game!