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Tapestry: Plans & Ploys
Expansion of:
Tapestry
90m - 120m
1 - 5 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
23.00
€
30 day low:
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Tapestry: Plans & Ploys quantity
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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bronwenwatts
A nice addition to a great game. I like the extra civs and tapestry cards, along with the space tiles. It adds some fun additions to the game without changing the game play a ton. But, then it also has the new building cards which adds a fun new mechanism. I also really appreciate the building markers—they’re a big help in easily knowing which buildings are still available on the tracks!
Boolbar
A nice addition to the base game. The extra civilizations and bonus building cards do spice up the solo game.
CurtisHJr
This is a great expansion for Tapestry with which we will always play. The additional civilizations are interesting and fun. The new tapestry cards are good, but don't particularly shine. The real beauty of this expansion lies in the new landmarks. These help get your capital mat going and really just jumpstart the game. At the end of the day, this is really just "more of the same"--in a good way. If you like Tapestry, you'll want this and you'll almost certainly always play with it. If you didn't like Tapestry before, this isn't going to fix it for you.