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Struggle of Empires
180m - 240m
2 - 5 Players
Ages 13+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
115.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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AngusBull
Wonderful depth. A light wargame, to be sure, but there's nothing here that would be hard to teach to any gamer. Some may not like the depth or some of the historical themes but I foud this wonderfully done. I originally bought this with the intention of trading it but when I opened and played it, it immediately came off my list of games for trade.
AvramL
Truly fantastic game. A wargame area control Euro hybrid, this one really nails it. The alliance system together with the tiles that distinguish your empire from the others are all genius. Diplomacy, warfare, economics etc. this game has it all in a playable, customizable fashion. As a game I rate this a 10. The only reason I don't play it more is because I personally prefer games of a more historical nature. Where is a reprint with Wars of the Roses or Maria style production values?
baboon
Long game, even with three players. I believe it can be quite unbalanced with three players, especially if the others outbid with their advantage and repeat the same 2-on-1 alliance. Everybody seems to be angry for the whole game. I believe the randomness in critical situations really frustrates all the players. The wide assortment of free-action tiles makes for a lot of interesting combinations. It's a little like Puerto Rico in that manner, except you can just buy Victory Points with gold. Although Army Training and War Machine were quite useful, stacking up multiple Reserves seemed to be a real winner.