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Sonora
30m - 45m
1 - 4 Players
Ages 10+
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Action / Dexterity
29.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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aurelh
Sorona est un jeu de "flick & write" comprenez de "pichenette & write" très original se jouant de 1 à 4 joueurs. Vous êtes plongé dans le désert de sorona et allez découvrir ses secrets à travers 4 lieux mystérieux. Points forts: - un jeu unique et original (une vraie belle surprise) - un jeu fun à 3 et 4 joueurs - 4 manières de scorer - le mode difficile rajoute du piment et de la prise de risque - tu tires ou tu pointes ? Points faibles: - le jeu à 2 perd beaucoup en fun - le matériel est pas dingue (feutre qui marque peu et feuille joueur très fine) - à voir dans une dizaine de partie si la magie est toujours présente Une vraie belle surprise que ce jeu: on se pourri bien en voulant déloger les adversaires, on prend des risque et on se marre bien mais sans oublier le côté placement pour la partie "write". Alors tu tires ou tu pointes ?
DicedOut
It was fun enough, but I feel like the flicking is a little too random for my tastes. Safranito gives similar vibes with a better dexterity component. Also the markers that come with this game are absolute garbage right out of the box. They barely work on the laminated boards the game comes with, and it bothers me a little that they aren’t the same colours as the player pieces.
happyjosiah
While this is billed as a flick-and-write game, it's really just a roll and write that uses flicking to generate arbitrary values. Player control over the flicking is quite low, due both to the small size of the board and pieces as well as the chaos of having so many players' pieces all jostling around. The re-flick options provided are rarely useful except in cases where you have the final flick of the round, and sometimes not even then. The non-flicking portion of the game is better, but each board section is rather disconnected from each other. The "Clever" dice games do a much better job of integrating different scoring methods into a cohesive whole. As a side note, they also do a better job of providing player control over the "roll/flick" portion of the game. I don't see much reason to play this one over many other roll-and-writes out there.