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Small World: River World
Expansion of:
Small World Underground
40m - 80m
2 - 5 Players
Ages 8+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
21.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
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Plunder boxes
Marvel: Crisis Protocol
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callmedude23
- Strategie - Spaßige Risiko-Variante - Viele Kombinationen aus 'Volk & Spezialfähigkeit' dank Erweiterungen - Ständiger Wechsel der Spielfiguren durch Untergangszenario möglich - Erweiterung beinhaltet neue Karten mit Flüssen und Interaktionen dort - Erweiterung wird selten verwendet - Spassfaktor: Kampf um Gebiete und zahlreiche Kombinierbarkeit von Völker, Spezialfähigkeiten & Landschaftsszenarien
debelbot
The river and events can make the game run a bit long for my taste, but also add good variability for players that are too used to the standard map.
deybiz
This basically ruins the game. It's completely unfair for the first player who has to deal with the pirates more than any other. Also, the "small world" feeling is lost, due to the races staying in their islands at some points making the game less conflictive. Maybe it could work with some house rules, but I don't think it's worth it... Just avoid this expansion. If you're tired of the original map go for Realms.