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Small World: Power Pack 2
Expansion of:
Small World Underground
40m - 80m
2 - 5 Players
Ages 8+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
26.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Epochend
Even more variability for a game that was hardly short in it; but as very welcome as the extra stuff is, it does mean you'll end up spending more time looking through reference guides to work out how it all works. (In Small World base box)
biasedisland
This is a good expansion that deserves more credit. There's some really interesting races and powers that add quite a bit to the base game. Traded away.
MrOzGunner
If you love the base game, you need to have this and the other Power Pack expansion. This adds all of the original race and ability expansions in two packs. If you liked the variability of the original, this gives you even more choices.