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Small Samurai Empires is an action-programming area-control game for 2-4 players, where players are fighting for control of Japan with their armies of Samurai!
A game of Small Samurai Empires is played in 3 Eras, each consisting of 2 rounds. Each round, players will take turns placing order tokens facedown on one of the slots available in the 4 regions of Japan. When all players have placed their tokens and filled all the token slots, they will be revealed and resolved one by one by the owner of the token. These order tokens will enable the players to recruit mighty Samurai armies, move their armies to conquer provinces, build castles to defend and maintain control of their provinces and do other meaningful actions.
At the end of each of the three Eras, players will score points depending on the regions they control and their value, which can change during as the game progresses. Finally, the player with the most points at the end of the game is the winner!
—description from the publisher
Ages | 13+ |
---|---|
Players | 2 Players, 3 Players, 4 Players |
Play Time | 45m – 90m |
Designer | Milan Tasevski |
Mechanics | Action Queue, Area Majority / Influence, Programmed Movement |
Theme | Abstract Strategy, Medieval |
Publisher | Archona Games |
Deguchi_BE
It's a good game, even with two players. But it is a bit of a table flipper with two people. Only played the base game version without variants so far. Great as a fast, but still strategic game. Setup and rules explanation are very fast and the turns don't take long either. Will play again for sure. Looking forward to trying more players too.
GrandAt
Played again after a couple of years and decided to increase my rating to an 8. Plays really well with 2 players, even if i still prefer 3 or 4.
candoo
It has the mechanics of Martin Wallace's Rise of Empires. Quite decent for a small box game. Crappy scoretrack and blank player screens.