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SHASN (The Kickstarter Presidential Edition)
90m - 120m
2 - 5 Players
Ages 12+
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
In games with a trading mechanic, the players can exchange game items between each other.
Trading
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
90.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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FarisB
Seems like a shallow area control game. The purpose is majority control at any cost. Reading the ideology card mechanic is weak, the voters cards vs resources collected seems very mechanical, the special powers are boring variations of area control or resources collection. The questions in the deck might be nice to think about but thats it. i want more than majority control from a political game. A pass for me.
Ashzur
I just can't get this one out and I can't find anyone who this appeals to. The best part about this game is the box. The concept is great, but the theme for me lost its appeal upon arrival.
Gyges
The events prompt no conversation, as they are solitary in nature and are just grist for resource generation. What you're left with is a pretty serviceable area-majority game with a lot of downtime.