Seasons: Path of Destiny
Expansion of: SeasonsSeasons: Path of Destiny is the second expansion for the board game ‘Seasons’. Come, Mage, and see your destiny!
60m
2 - 4 Players
Ages 14+
Seasons: Path of Destiny is the second expansion for the board game ‘Seasons’. Come, Mage, and see your destiny!
bartekb8
Second expansion adds more great cards. Plus, you got a new black die and tokens. It is worth your money if you love this game.
Anavrinn
Same as Enchanted Kingdom - cards are good, rest are gimmicky. Fate die is okay. Specifically, fate points could have been more creative than 20 bonus points at the end of the game. Like, how about cashing them in to retreat on the sorcerer's track? That would bring more depth and choice, and give you another way to retreat other than that one magical item card.
exparrot
The cards are more of the same and integrate seamlessly into the deck and you cannot really tell which cards are from which set, although due to the amount of cards I have thinned the deck down to a single copy of each card. The destiny dice is really nice but a bit underused as the 20 points at the end of the game (maybe) is usually not particularly worth giving up the energy/card/star/transmute etc of your dice. More overall game effects and player ability is again mix seamlessly into the base and can change up the way you play your game, but still I feel this is all quite tacked on. The overall game effects are still very weak to the point where they are forgettable, and the player powers again wildly swing in terms of points awarded and tasks to be accomplished, but at least this is consistent throughout the two expansions, and is easy to leave out of the game entirely. Overall I am happy with this expansion as although there are no radical changes this adds more of the same and thus allows for a boarder depth of gameplay.