Seasons
The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place.

60m

2 - 4 Players

Ages 14+
The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place.
AdelinDumitru
Update January 2018: The lack of expansions means that you get accustomed with all the cards, which significantly reduces the fun element. I'd play it again, but i'm not eager to give it a try anytime soon. Dropped from 9 to 7.5. I played it a couple of games on boardgamearena, which convinced me to get it. unboxed it yesterday and gosh those are some quality components. eveything fits perfectly in the box, and it is one of the most beautiful games i have ever seen. worth getting it even for the unboxing experience.
agentpatman
Initially I felt like this was really fun but I have a few issues with it. One is the amount of luck without any way to mitigate it, normally dice games have the ability to discard something to reroll. I did notice it was on one of the cards but that one card is isn't going to be in every game. Building an awesome deck then not rolling the right way you are stuck. Also drafting some uninteresting cards while your opponent has an engine and your also stuck. I also have issues with the rulebook that I really don't understand how it makes it past any sort of playtesting or QA process... I guess there isn't any. The files section on BGG talks about the issues with the rules but they didn't bother publishing a revised rulebook digitally, just shows lack of care from the publisher. Wrong examples, improper grammer, very each to spot errors for anyone who sits down and reads it. Once you get past all that, the draft is fun, the playing of the cards is fun, and I wish there was more of that. Going through the seasons, rolling the dice, is fun at first but pretty samey really quick. Some games you will have a huge amount of resources and and it will be easy and run out of cards within the first few turns then just cash in resources for points. Other games you will roll the other way and not be able to do anything. That randomness of how you experience the game just doesn't work for me. That said it was entertaining and I would play it if someone wanted me to join in their game, but not enough consistency for me to own,
Ajax
A very well-produced, beautifully-illustrated, elegantly-designed game. Dice-rolling, engine-building, and action selection put together in a cohesive package. One of my only complaints is the lack of a catch-up mechanism. Don't know how it could be played in 60 minutes, but I'd love to try it more.