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While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering. The expansion works seamlessly with any version of Scythe.
anxi
The new factions are a little too strong. First they reach the factory just from the beginning. Secoundly they have a very strong bonus with flags and traps on the end of the game. Third they can jump back to their tokens from everywhere. Even the airships do not repair this for 100 %. I personally prefer to use the "old" nations even in 5 player games. But the new playermats are great!
Arised
Having invaders is always nice to have extra players and new characters but was a disappointment because the 2 new factions and so weak! Both Albion and Togwa are two of the worst factions because of its lack of speed to move around and really hard to win with. If you are gonna play with a bunch of pros, trust me, you won't stand a chance if you are playing one of these factions.
aceuaboy
Once you have this expansion, you can usually just use this in the regular game. This expansion allows you to use all of the Faction basis on the board. I always just choose the factions randomly, these ones have the extra benefit of not being trapped behind rivers, but that may force you to not build mechs for battle right away.