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Samurai
30m - 60m
2 - 4 Players
Ages 10+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Medieval
46.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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1welligr
I played one very short game. You place your pieces around tokens to score points fun but the game can end very fast, it felt like the game I played ended prematurely.
albinoasian
Will always be one of my GO-TO games. It is simple, yet when you play with those familiar with this game the battle can be extremely intense having to think through each move.
Abdul
My favourite Knizia tile-layer. Such a tense and thoughtful game for how few rules there are. Every move you make is such an agonising decision. Do you want to commit your strongest units now, only to never see them again. Do you want to slowly surround a control point and risk your opponents playing down a bunch of fast units and snatching it away. The couple of special power tiles that are in the game prevent the game from becoming too deterministic and keeps it exciting. Scoring is clever, requiring you to get a majority in one of three categories, but also diversify and have a high number of the remaining two to compete in the tiebreaker. A true classic.