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On the hill of Al-Sabika in Granada, the Nasrid dynasty created one of the most impressive constructions in history, the Alhambra.
In Sabika, you play the role of one of the Nasrid nobles who contributed to the construction of the towers, gardens, and palaces of this ancient monument. In addition to this honorable task, you have to establish trade routes through Europe and the Maghreb. These routes will provide you with sufficient income to be able to take on the demanding tribute that has been commanded by the Catholic Monarchs. In exchange for your work, you will receive military protection against the various conflicts of the Taifas Kingdom.
Sabika implements a novel mechanism that integrates three interrelated rondels. Each rondel focuses on a different scenario: the construction of the Alhambra, the carving of poems in its halls, and the export of goods along the trade routes. All of this takes place over five eras (rounds), and at the end of the fifth round, the player who has accumulated the most prestige points takes the victory.
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players |
Play Time | 60m – 120m |
Designer | Germán P. Millán |
Mechanics | Events, Rondel |
Theme | Medieval |
Publisher | Lavka Games, Lucrum Games, Ludonova, Mosaico Jogos, Strohmann Games |
Fausticus1
Another great game by the designer of Bitoku. There is a lot to do and not a lot of actions throughout the game. Very tight and fun game.
HansSolo
Very tactical game. Not bad. Altought the action "circle" mechanism is too unpredictable for me. It limits your game. You need to be very aware of this.
CastleGeorge
This game is absolutely fantastic. There are so many layers to this game and so many different paths to victory. Easily my top 5 game and will keep climbing.