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Rum & Bones: Second Tide
30m - 75m
2 - 5 Players
Ages 14+
In programming, every player must secretly choose and commit their moves for the next 'n' turns. Then each player plays their turns out according to the choices made. The key to Action / Movement Programming is that all players choose and lock in their actions, prior to anyone executing any of their actions.
Action / Movement Programming
In Action Point (AP) Allowance System games, each player is allotted a certain amount of points per round. These points can be spent on available actions, until the player does not have enough remaining to "purchase" any more actions.
Action Point Allowance System
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Variable Phase Order implies that turns may not be played the same way as before and/or after.
Variable Phase Order
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
Miniatures
Nautical
80.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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AnotherHorrorFan
2019-05: When I first played Rum and Bones I spent a lot of time defending the game design to other players and telling them about how could see how close the game was to being amazing. Second Tide addressed almost every critique I had and now I think it is a classic. My only negative is that after multiple attempts I had to accept that the game is not really made to go to 6 players. 2021-05: 9->8 Makes me sad considering I painted it up for my son, but I am finding myself wanting to play it less because certain other games do MOBA so much better.
Cthuluforpresident
Just a blast using and upgrading heroes. A great 1v1 dice chucker with enough strategy and good ways to mitigate luck.
craftEcowgirl
Huge fan of the pirate theme! 2nd edition rules smooth out a lot of the bumps that were in the 1st edition rules...great improvement!