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Rise To Nobility
25m - 150m
1 - 5 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Fantasy
40.00
€
30 day low:
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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clmdvd
This game is the game that brought me into this hobby back in May 2017. I saw it on Indiegogo's email and the artwork just drew me in. I watched the video and was blown away that there were games like this out there. I immediately backed the project, but it didn't arrive until a few weeks ago. The wait was completely worth it! I've played two solo games so far and loved it. I won both games. I can't wait to play this with my gaming buddies.
Akado
Solid game, was able to understand paths to get VP well and enjoy the first play without feeling lost or drowning in options. Early settling seems absolutely critical, not doing so doomed one of the players. Other than that potential trap, the only part of the design I didn't like was the nobility track; no effect for awhile, big impact from your personality person, and then just vp per increase, not very meaningful and not a priority considering it is in the title of the game. Would play again, but wouldn't need to own as it is a bit longer and more complex than my family would enjoy.
cbrook29
I'm hoping this game is as good as Cavern Tavern which is a really good game. I like dice worker placement games.