Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
/
Strategy
Add to Wishlist
Res Arcana
20m - 60m
2 - 4 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
32.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
Againsto
First Impression: After two back-to-back plays, this feels like a tight and well-integrated game. Fun, too, even if the interaction is limited. I actually enjoyed the small card set - while it seems obvious that the expansion content is all ready to go, it was nice to play a game where in the second run-through, you basically knew most of the cards and didn't have to squint across the table all the time. (Alas: The Druid is not competitive.) Played the game a lot by now, and I really really like it, still. UPDATE: This game really encapsulates my personal ideal decision space. Only getting better every time I play. (The game AND me.)
AbyssinianSon
A very replayable points race game with tones of magic the gathering in a non collectable format. If I had a regular partner to play it with I could see my rank going up but the iconography and the opaque nature of the strategies at play make it harder to get to the table with casual gamers. I also wouldn't recommend it at any player count other than 2 as you really don't care much about what opponents are doing.
adebisi
A deck cycling engine builder that has the potential to catch even experienced players off guard on the first play. This is because the players are dealt 8 cards only for the whole duration of the game, which is quite unheard of. The number of cards in your deck sounds really really small, and you might ask yourself, how am I going to build a meaningful engine with so few cards. The answer is in the combos the cards create and the short duration of the game. I found Res Arcana stripped of almost all unnecessary actions which speeds up the flow of the game and makes it finish sooner that you think. Actually, out of the 8 cards you're dealt, you only play 3 to 4 and run that engine a couple of times before finishing the game. At first this felt a bit rushed but after a couple of plays you start to appreciate it since you get to try a combination of cards and see the results fast and get another chance quick in the next game. However, there is something to criticise as well. The card interactions and the overall rules are not the simplest ones to explain. This makes the game less family friendly. Personally I also felt that the balance between the complexity of the rules and the reward from the game in form of meaningful decisions is a bit off. Moreover, player interaction is limited to a few cards that allow for direct attacks (provided that any of the players play such cards) and to the competition over the scoring cards that are in the market. However, the bottom line is that Res Arcana is a nice gamer's game that still plays in less than an hour.