Reload (Kickstarter – Contestant Pledge)
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In the near future, the mega-corporations of the military-industrial complex have invested trillions developing cybernetically enhanced clone soldiers for off-world exploration. Seeking to build robust teams for future missions — and more importantly, to land lucrative government contracts — they have created special training islands. On these islands, they are able to simulate all of the deadly conditions their soldiers may face on remote planets.
To fund these expensive programs and the military-grade innovations built into their test subjects, the arms manufacturers have teamed up with media moguls to create and promote broadcast competitions live from the island’s training grounds. Thus was born “RELOAD”, the biggest TV show on the planet, with the most charismatic and capable subjects competing in front of millions of avid viewers to win fame for themselves and fortunes for their creators.
In Reload, you get to engage in this battle-royale experience thanks to an innovative action dice system that offers fast-paced play and the freedom to explore the island while fighting for fame.
Content:
→ Reload Base Game – Does not include funding based stretch goals.
Ages | 12+ |
---|---|
Players | 2 Players, 3 Players, 4 Players |
Play Time | |
Designer | François Rouzé, Jean-Marc Tribet |
Mechanics | Action/Event, Die Icon Resolution, Map Reduction, Team-Based Game, Rock-Paper-Scissors |
Theme | Fighting, Science Fiction, Adventure, Movies / TV / Radio theme |
Publisher | Kolossal Games |
FairyMcDuck
It feels like a survival style Battle Royale, but without player elimination meaning the entire group gets to enjoy for the entire time.
ThisIsDavin
Always keen to table(topia) this game while I wait for the physical copy. Inbox me if you want a joust ?
dusteppe
This game hits a weak spot for me. Smaller production, niche theme, duo of new designers from a publisher that has been hit and miss for me. But it does what it sets out to do so well, you can really replicate a battle royale in board game form with quick turns, easy rules -except combat-, really joyful production (yes the minis could be better but overall look cool and interesting). One of the few cases in which a KS does not deliver a unfocussed, sprawling, multiple boxes mess but gives you a game -slightly unpolished in terms of rulebook- that feels bigger than the sum of its parts and that packs a huge punch in a small foot print. I'll play this when I don't have the time or the group to play Black Rose Wars, Guards of Atlantis or other Battle Royal/MOBA style of games.