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In the heart of the sleeping city, there lies incredible wealth. The city gates are well guarded, but no one is watching what’s under their feet. The dead of night provides just enough cover for you to tunnel your way to untold riches and plunder the city from within. But you must act quickly, because a rival thief has the same plan.
In Prowler’s Passage, you and your rival burrow into the city through a network of underground passages to grab valuable items while attempting to gain control of key districts. Steal the best items, create the longest passages, and control districts to become the premier prowler!
On your turn, you must (1) place a passage, then (2) collect the tile where you placed your passage, and (3) move control markers for the districts adjacent to that passage. The tile you collect will either be an item tile, which are scored in sets during each scoring phase, or a shovel tile, which allows you to move control markers further. You might also steal statues and/or complete achievements on your turn.
Scoring occurs twice during the game. In each scoring phase, players gain wealth in these 5 categories:
PASSAGES: Gain 2 wealth for each section in your longest continuous passage.
STATUES: Gain 1 wealth for each statue you have stolen.
ITEMS: For each set of items of the same type that you have, you gain wealth. The bigger the set, the more wealth.
DISTRICTS: For each district you control (i.e., for which the control marker is on your side of the control track), you gain that district reward.
ACHIEVEMENTS: Gain wealth for the achievements you have claimed. (Final scoring phase only.)
Ages | 12+ |
---|---|
Players | 2 Players |
Play Time | 25m |
Designer | J. Alex Kevern |
Mechanics | Route/Network Building, Area Control / Area Influence, Set Collection |
Theme | Territory Building, Medieval |
Publisher | Renegade Game Studios |
hiyou
ランダムセットアップで毎回勝ち筋が変わるので無限に楽しめる、というゲーム。手番では道を1本置くだけなのだけど、どこに置いたかでポイント、どう繋げたかでポイント、何に置いたかでポイント、という感じで1手で複数のことをやらせるやつ。 非常に人工的な手触りでエクセル。
Dopey68
A very fine addition to the 2player-only games. A game that can be played within 30 minutes in which you still have enough decisions to make. The achievementcards will ‘tell’ you what to do during the game. Another good game from the designer who bought us e.g. WorldFair1893, GoldWest and Sentient.
kalchio
"Overall, Prowler's Passage is super fun! I like a good network-building / path-building game as much as the next person (as evidenced by my love for Near and Far, Tsuro of the Seas, and other such games), and this is a great example. I like that while you're rival thieves, you're never really stealing from each other, so the actual conflict is pretty de-emphasized, despite being a two-player game. It's not as hate-drafty as 7 Wonders: Duel, which I really appreciate; the major source of player-to-player contention is the District control track, which still feels rather impersonal. I appreciate that, a lot, honestly. The scoring does get easier after repeated plays, I assure you, even if it's a lot to take on in your first game. Either way, if you're looking for a fun two-player game of thieves and treasures, Prowler's Passage is a solid choice!" For my full thoughts, check out: https://whatsericplaying.com/2018/06/04/prowlers-passage/