30m - 60m
1 - 5 Players
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
The art is fantastic, but I am not a big fan of the gameplay. I felt it dragged a little and the decisions were not that interesting. An okay game but that's all.
This game is absolutely marvelous. Its easy to understand, beautiful at the sight and at the same time its immersive, fun, well balanced and engaging! The theme is wonderful and spot on, and the game finds a niche in being challenging and relaxing at the same time. Two games and its already one of my favourite games EVER. Solo mode is engaging but PARKS shines if you play it with your friends or family.
I would rate it a 6 if it weren't for art, quality and theme. I am a National Parks fanatic. I take multi-day backpacking trips through at least two parks per year so this game should be up my alley in every way. While I will speak magnitudes for the game's artwork, design, and components, the gameplay is just okay. Fun, but I probably won't get it to the table very often. A $20 game at best in terms of gameplay.