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Lead the Netherlands into the Industrial Age in the latest version of the cooperative classic! It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.
Andy Parsons
Pandemic with flood water replacing diseases, building four major hydraulic installations replacing the cures and storm cards replacing pandemic ones. The game does add pumps to suck up flood water and dikes that protect from flooding while they last. Like the original Pandemic, Rising Tide's (multi-player, pretty variable) puzzle nature is too much to the fore for my taste. Production quality and artwork are both pretty good.
AFallenApple
This is actually my favorite iteration of Pandemic, but the board is a huge problem. Trying to go the historic route sounds great, but the names are too long, and the regions are too clumsy for all the pieces. Stacking dikes in the small clustered regions is a super pain. Also, because the names are so long and take up most of the space in the smaller areas, you have to cover them with the pieces--it becomes a challenge locating them. Lastly, the regions themselves are overly complex making it hard to quickly see what flows where each turn.
boomguy57
Better than the original, IMO. I love the theme and design of the water flowing, rather than disease spreading. Highly enjoyable solo (two-handed) or with others, and scales well at all player counts.