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Lead the Netherlands into the Industrial Age in the latest version of the cooperative classic! It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.
Bayushi Sezaru
Rising Tide is another installment in the series of the world championships editions: each year Asmodee releases a version tied to the location of the last WC, designed by Matt Leacock together with an author from that country. This one has a very interesting new mechanic: floods originate in the sea, and spread to neighboring locations in a way that is at the same time Pandemic-like and very novel. There are also many ways to customize the difficulty of the each single game, both with the number of Rising Tide cards, and with custom objective cards. Rising Tide is definitely the most gamer’s version of Pandemic, and one of the best!
Achire
Interesting take on Pandemic. The gameplay is interesting and like Iberia, it feels like Pandemic with several expansions rolled into one. Both these games are excellent values for what you get. However, I prefer Iberia because the locations have readable names, it's much easier to read the map (the dikes on this one are hard to see and the tide mechanism can be hard to follow), and the rules feel less convoluted. That said, it's a fun game and you do get into it and it is quite good. If this theme speaks to you, I definitely recommend it. I love Pandemic and I understand why so many like this version. However, if I had both on my shelf, I probably would choose Iberia over it every time.
CHRISDH
*7*(Initial Plays) Good stuff. Has a different feel to it than the typical Pandemic. Building dikes, pumping water, and watching it all flood is what to expect. It will still have the dominant player aspect to it but I enjoyed my first play.