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Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters’ strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks.
A Haar
I'm a fan of base Pandemic but Pandemic: Legacy is far superior. Haven't tried any of the Pandemic expansions.
aaj94
Alisha loves this one, so I finally caved and bought it. What do you want me to say about it, it's Pandemic? I won't play 2-player with her, though. I am finding Pandemic Legacy to be a whole lot more interesting, because your decisions carry over from game to game, and it communicates the tension of the theme more effectively. Base Pandemic is just absolutely boring. I think that the base game needs a random deck of 'objective' cards (similar to how you face different objectives in Pandemic Legacy) to spruce it up and keep it fresh. Beyond that, something that I dislike in all of Matt Leacock's games is the alpha player tendency. I know I can be this kind of player myself, and I hate that the game doesn't do anything to smack me down and keep the collaboration even among players. While it is intensely satisfying to dream up a last-ditch effort to save the world and win the game, it's frustrating that the game doesn't force you to come up with that plan together. It's Pandemic. I have problems with the alpha-player tendency (which the game does nothing to curb) and the repetitiveness, but it's everyone's favorite co-op for a reason.
3dicebombers
Co-op, but can be very susceptible to an alpha gamer just directing everyone else's moves. Game can be very dictated by the flow of the infection deck.Clever mechanics and nice mix of special abilities though.