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Pacific Rails Inc.
60m - 90m
2 - 4 Players
Ages 14+
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
American West
Trains
34.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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eddy_sterckx
2022-03-31 : First play. Some novel engine building concepts, not in the least that it's an engine builder game which actually lets you run your engine time and again. But in the end it's really a race of who can build the quickest so there's a fine balance between adding stuff to your engine and just building more track. The board layout could have been a lot better and while some components are over-produced (top hats, cowboy hats), the player boards are just too thin. Overall a decent game, not spectacular, but one of those where you are glad you've played it.
cwmassey
After four times at the table, I think I have finally played the game correctly, but wouldn't be surprised if there still weren't a few mistakes made. The ruleset really does a disservice to this game. They are poorly laid out and lack clarity. Some of the deluxe production elements are nice, but the bits and graphics don't really have a cohesive look or feel to them. The game is a solid effort that would have been better off in the hands of an experience developer, rules editor, and art team.
horusz
Sok jó véleményt hallottam a játékról, de amikor játszottam vele végül csalódtam. A munkáslehelyezés mechanizmusa a Spyriumból való, ott kicsit jobban működött, mert a kártyák miatt változatosabb volt az akciólehetőség. Elég könnyű nyersanyaghoz jutni és aztán ebből síneket gyártani, majd építkezni. A bankár szerepét és a cilinderek mozgatása felesleges, alig van rá szükség. A pontozás meg különösen vicces, a játék végén még egyszer annyi pontot kapunk, mint az egész játék folyamán. Miközben a végső célkártyák 3-3 pontot érnek. Ez semmi, hiszen ha egy házat lerakunk az már eleve két pontot ad. Így a végső pont kártyáknak semmi értelme a játékban, ezt szerintem utólag építették bele, feleslegesen.