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New Dawn
90m - 120m
2 - 4 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
39.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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BeloW06
After a few turns, the similarities with Among the Stars (ND's prequel) become apparent - the extra level of decisions made me never want to go back to AtS again.
Der Gwiedo
Build your empire in space on the basis of economic, scientific, military and hostile facilities. As you build a base on a facility (or take it by force) it gives you a certain benefit. This benefit is economic of nature for economic facilities, military for military facilities...This is a nice feature, as it increases the thematic depth. This is lacking in Among the Stars for instance. The replayability of the game is boosted by the fact that only a maximum of 4 of the 8 available races can participate in a game, that there are a lot of different facilities of which only a limited subset can be built during a game, that only 4 out of 8 facility benefits are involved in a game, that you can only use 5 out of the 8 available race specific technologies... All in all a very nice game which is both about resource production and management, as well as about waging war. A good mix of different actions, different ways of scoring points (peacefully build bases, or wait for the others to do as such and then prey on them, or send aid to the Alliance)...Do I need to go on? Didn't think so.
extantpapa
the longest game my partner and i have managed to get immersed in. with a variety of gameplay options and variability in tandem with simplistic play order makes this a game we are likely to play many more times, despite its size and complexity edit: these days we have played a few that are longer. i still want to play this game more but we dont prioritize it bc it demands so much table space