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Merlin’s Beast Hunt
45m - 45m
2 - 4 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Fantasy
35.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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UndyingRedComet
Looks fun, but its got too many dice... too many games that have dice that can be painfully random... I like slight randomness, but a hand full of dice... is usually a bad sign unless the dice each represent a different unit/mechanic/thing in the game.
charlest
Full review: https://playerelimination.com/2019/12/10/the-not-so-wild-hunt-a-merlins-beast-hunt-review/ --------------------------------------------------- Neat and certainly unique concept. The experience however is a bit tame and offers little excitement. There's certainly some strategy and thought, but it's not quite deep or satisfying enough to reach a higher level, and the twist at the heart of play is a nifty little thing that can't pull the weight of it up quite enough. Ultimately this one seamlessly blends into the morass and is just another game.
CreativeCam
Too complicated and convoluted. I hate pausing the game every turn to spend 2 minutes calculating points.