Merchants and Marauders: Seas of Glory
Expansion of: Merchants and MaraudersSeas of Glory plunges you back into Merchants & Marauders where you can live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
180m
2 - 4 Players
Ages 13+
caltexn
Played several times with at least 5 of the modules and a few variants, including the Contraband, new ships, Wind, 3 new ship modifications, Favors, plus extra cards. Really enjoyed the new experience, neat new thematic elements that work real well with the base, adding only a slight amount of time overall. Not ready to add locations yet, but want to try. Will add the Treasure Galleon next play.
BlackmaskGamer
probably the best expansion on the boardgame market.will probably play it with all the modules.also the suggested variations are great.for me the captains variation and the gold-victory point are the best.expecially more gold for vicotry points moves players to do more mission and rumors.this way it is way more fun. suggested expansion: -pls move the boring captains from the game and give us the captains of the piracy golden era.who would not like to play teach,rackham,every,vane and so many more. -i wpuld like something like a story cards/missions for the game like in firefly so it would keep it more historic and epic. then this game would be a true gem
calidoggg
Tried most of the modules and it just adds to an already amazing experience with the base game. Can't recommend this game enough!