Merchants and Marauders
Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
180m
2 - 4 Players
Ages 13+
Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
AfrikaKorps14
Love the theme, love the mechanics, love the tension, love the components. One of my favorite Eurogames of all time. Takes a huge amount of real estate, though, as you have a big board and lots of stuff to go with it. Small price to pay. Only quibble is that merchants always seem to win, no matter how aggressive the pirate players are. Seas of Glory helps to address this, though not entirely.
alaemortis
is too easy not to be a pirate, in a game of pirates. A pick & deliver game when you play as merchant
ajewo
[b]Pros:[/b] + Modular, upgradable, different ships + Different unique captains who defines how to play / strategy + Unique minis for each ship type + Different tasks + NPCs that hunt players + Struggle between nations (narrative) [b]Neutrals:[/b] # Quite cut-throat # A lot of Pick-up and Delivery [b]Cons:[/b] - No random map, no exploration - Downtime / turns drag a bit too long (analysis paralysis, down time) - Some turns can be really long, other turns can be really short and underwhelming - Difficult to teach (each area has different effects printed on the board which is hard to read if there are a lot of ships on the board) [b]Similar games:[/b] * Xia: Legends of a Drift System (space theme) * Dead Reckoning (card crafting, deck building pirate game with leveling, exploration, and area control, more Euroish)