Merchants and Marauders
Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
180m
2 - 4 Players
Ages 13+
Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
allantsai
Pirate-themed sandbox. High interaction. SUSD: compared to Xia, more control over your destiny, focuses more on taking down other players.
airjudden
I got this based on the strength of hype from those who claim it is better than the classic [thing=235][/thing]. This one lacks King's Commissioners, a lot of realism (at a cost of additional rules), historical pirates, and a broader scope for pirating (America & African coasts), but it is a simpler game with easy rules, good looking components, fast play, and its own interesting narrative. The one thing I didn't like about the game is that it seemed like it was easier to win with a merchant than a pirate. Boring! Pick up and deliver games are dull as dirt. But the [url=https://www.boardgamegeek.com/filepage/108797/merchants-marauders-solo-rules]Woelf solo rules[/url] fix that and make this into a solid solitaire game!
4x scalper
A bigger game than initially expected. Lots of depth and layers. Somehow the designer has melded an economic game and a "wargame" (fairly detailed sea battles) into one heavily themed adventure.