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Mega Man: The Board Game
60m - 90m
2 - 5 Players
Ages 13+
In Action Point (AP) Allowance System games, each player is allotted a certain amount of points per round. These points can be spent on available actions, until the player does not have enough remaining to "purchase" any more actions.
Action Point Allowance System
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Games with partnerships offer players a set of rules for alliances and teams. Partners are often able to win as a team, or penalties are enforced for not respecting alliances
Partnerships
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Miniatures
Movies / TV / Radio theme
65.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Kemical
Mega Man: Boss Pack Mega Man: Rush Expansion Miniature Mega Man: Roll Expansion Miniature Mega Man: Proto Man Expansion Miniature
booned
The thing is... I knew this game would be bad. It doesn't look like it was designed by someone with board game design experience, or really any experience with modern board games. It's a ridiculous design that noone would choose to play if they had any say in the matter. I adored Mega Man and I felt like I had to buy the board game featuring him and all the MM1 villains in coloured minis. Though the game wasn't worth it at all, way too expensive for the quality of game experience, I may keep it just for the cool minis. (I think this is the same process a lot of people have about all the plastic-heavy board games on Kickstarter. The thought goes: The minis look awesome, so even if the game is bad, at least I'll have those minis.)
Clockpunk
Would love to buy a copy, but Jasco cannot be bothered to reply to any one of a half-dozen queries, so why should they be supported in turn? Disappointing (and pathetic)