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Mage Wars Academy
30m
2 - 2 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
27.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Daimler
LD. 2p only. Great components.Streamlined and quicker to play version of Mage Wars? Check gameplay. +++
Chrisnashville
It's a bland Magic ripoff, except with one brilliant modification: the spell book. Still, as great an idea as that was, I wish it had more going for it.
Catbug
High skill ceiling and moderately low skill-floor. Great game that keeps improving the more versed a player gets into the rock-paper-scissor nature of knowing the flexibilities of ones own and their opponents spellbook. Negative: Only starts to open up with spellbook customization which requires a moderate amount of experience and commitment.