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Lost Ruins of Arnak
30m - 120m
1 - 4 Players
Ages 12+
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Ancient
51.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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admiral142
Includes Expedition Leaders and Missing Expedition expansions as well as Saxophone, Alicorn, and Soothsayer's Runes promos.
1arska
Brilliant game! The theme that maintains the adventure feel is great. The two familiar mechanics are connected to each other in a good way. While worker placement and deck building options are few, it works and goes by throwing the Dune Imperium past, even though it’s a good game too. One of the huge pros, Arnak doesn't take too long time to play despite the huge board. But so that the situations in the game are not unnecessarily predictable, as in many heavy euro games, the jungle is full of surprises that come with planning, such as good resource management. The first game went as a solo, which works well, and the first time went very tight already at difficulty level 2. Multiplayer game with leader boards is blast and I would prefer to play with leaders, because of asymmetric game is more interesting.
adi_venturer
I really like Arnak, even though it is a deck building Euro. Games like these are not really my cup of tea. What makes Arnak work for me is the theme, especially the exploration element with visiting sites and fighting guardians. Games of Arnak are always fun. I've only ever played with the Leader's expansion. Some of the leaders lock you into very specific strategies from my observation, but since I only have limited plays of this game, I can't say whether this is a good or a bad thing. (Plays: 4)