Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
/
Strategy
Add to Wishlist
Lorenzo il Magnifico
60m - 120m
2 - 4 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
55.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
AlpaFrancovka
Language independent symbols makes first few plays very annoying and lengthy. The game itself is your basic point salad. Nothing innovative. Maybe the Dice powered variable power of workers could be considered highlight and kind of original. I grew old of this kind of games and dont consider them worth the effort. But if this is your jam, ad a star or two to my rating.
Adanedhel
Ganas de jugar más, porque la 1a partida me dejó encantado! Al nivel brutal de euros como el Tzolkin.
adamredwoods
7+ plays / 2,3,4 players LIKE: A very tense, resource optimization game. The engine building is nice, too. The dice add a fun round-to-round twist that all the players have to cope with, and this can keep each round feeling fresh. I like the big turn opportunities, combining with leader special powers, quite satisfying. DISLIKE: Turn order can really shut a player out. The two player game can can be a bit vicious as there are only two spots available for running the engine-cards. Two player becomes a fight for first in turn-- not fun. With the special power cards, I'm not sure they are equally balanced, but that is why drafting is done for the cards. The game is pretty themeless. OVERALL: Great game. Played a major rule wrong on our first play, but I enjoyed it. Second play had much more tension in it because the religion track, which adds penalties, played a bigger role. Third play really started to click. The biggest drawback is that this game is the common, themeless, medieval resource-conversion engine that is seen often in euro-gaming. It is done well, and the sum of the whole of these parts is a fantastic, tight game. Promos: 1