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Lords of Hellas
60m - 90m
1 - 4 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Miniatures
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Ancient
Miniatures
Mythology
Sci-fi
120.00
€
Original price was: 120.00€.
85.00
€
Current price is: 85.00€.
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Babatoongie
w/ Atlas, Lord of the Sun, Warlord Box, Terrain Expansion, additional boards per aforementioned expansions.
05emeryge
this game looks AMAZING, honestly i would buy it just for the miniatures, they're that good, and then theres a whole fantastic game on top - whats not to love?
astalis
After one play: Much better than i expected. The different ways to victory seem very well balanced. The game flows pretty fast with interesting decisions to be made. I lile the lack of dice in general, and also the dual use of the combat cards against monsters and in player vs player combat. Only downside for me is that it seemed like you cant really strategise your way to victory, its more like the game itself pushes you to the right direction. Overall great experience, its a keeper for me, even though Kemet will still be preffered over this as a go to game for 3+ player games. On the other hand , this one is more viable at 2 players count, and probably faster than Kemet in general.