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Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner.
The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel’s streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles.
Ages | 14+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 60m – 60m |
Designer | Gabriele Mari, Gianluca Santopietro |
Mechanics | Hidden Movement, Team-Based Game, Memory, Point to Point Movement, Secret Unit Deployment |
Theme | Bluffing, Deduction, Murder/Mystery, Post-Napoleonic |
Publisher | 999 Games, Devir, Hobby Japan, Nexus Editrice, Planplay, Sir Chester Cobblepot, Stratelibri, Swan Panasia Co., Ltd., Zhiyanjia, Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag, Korea Boardgames co., Ltd. |
AlanDAmico81
Uno dei miei giochi preferiti in assoluto. Sia per esperti che per neofiti, grazie al fattore collaborazione.
AdmiralACF
*Rating based on one play. Interesting logic and deduction game. It was a fun play with lots of tension, but the play time is very long and I don't see it getting to the table much. Many reviewers have said it's not very good with more than two players, but we played with 5 and found it interesting. If you don't have a problem with a bossy player in cooperative games, it shouldn't be a problem here. (And if you do have a bossy player, make them Jack!)
Albarc
Good deduction game for the police player and also an entertaining challenge for the Jack player. I like the aestetic of the board.