Skip to content
Login / Register
Menu
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Search for:
Home
/
Shop
/
Board Games
/
Strategy
Add to Wishlist
Lanterns: The Harvest Festival
30m
2 - 4 Players
Ages 8+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
33.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
Login
Cart
Your cart is empty!
Return to shop
Skip to content
Open toolbar
Accessibility Tools
Accessibility Tools
Increase Text
Increase Text
Decrease Text
Decrease Text
Grayscale
Grayscale
High Contrast
High Contrast
Negative Contrast
Negative Contrast
Light Background
Light Background
Links Underline
Links Underline
Readable Font
Readable Font
Reset
Reset
ajie426
一个无聊的小游戏,既没发现可以思考的地方也没有感到欢乐,3人局30分钟一局,玩了两局失去了兴趣
alphaamigo
Lanterns is fun, but not as fun as I thought it would be from the people who convinced me to get it. It's hard to explain because it has a lot of things I like in games. I think my problem has to do with repetitiveness, luck of the draw, and a lack of choices. To sum them all up in one statement, the whole game is just playing the best tile in the best spot that you have available to you. If you draw bad tiles, you're out of luck. You can stare and stare at the board for places to get more colors to match, which draws it out. There are some ways to mitigate the luck. First, if you focus the early game on getting tokens, you can buy the colors you want later. Second, you can TRY to set yourself up for future turns, but again, you need tiles that cooperate with you, and other players will have a chance to, unwittingly, mess up your plans. I never mind playing though. Other people around me like the game more than I do, and I have a good time playing it, but I'm never the one to suggest it.
alenen
1st play: Roughly splendor level complexity and a very appealing board as you progress through the game. The tile draw can feel a bit random, which probably evens out over time. The game doesn't stand out over Splendor enough to to feel like I need to own it. 2nd play: After playing the game a second time and playing the platform tiles correctly the game is a little better than the first play but overall not much different than Splendor but prettier to look at.