2 - 5 Players
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Sleeved - 110 - Standard American - Green (FFS03) https://boardgamegeek.com/geeklist/164572/item/3600039#item3600039
This game is a good. My cons with the game are a few. Con #1: The components. This game is begging for a component upgrade. The dice are colored for each player but they are just regular wooden dice. The dice would have been much better if they were the Arkham Horror type custom dice. You signify control of an area by placing a disk of your color on the location. These disks should have been little cultist meeples or figures (like in Madness at Midnight or Fate of the Elder God or Pandemic: Reign of Cthulhu, Defenders of the Realm). I know it would have raised the cost but I think the game immersion suffers slightly due to these omissions. Also, the resources for Death, Destruction and Evil are Black, Red, and Purple cubes. These should have been skull tokens, purple cthulhu tendril and token that shows flames. The game also had a very large foot print and take up a ton of table space. The greatest con of the game would be the fact that as you gain powers by accessing different locations you will need to memorize the different abilities. The game should have perhaps came with tokens that allow you to flip them to show that you used that power. Where the game shines is the art work of the Elder gods which is very nice and I like how they added some background on each God and investigator in the rule book and the back of the Elder god placard. The game has a ton of replay ability because each game the overall festival rule changes rules and which investigator you encounter is random and there is a random event for certain rounds that also change up the game. There are some really great choices on how you should proceed and I felt like the luck of the dice could be mitigated using cards. Overall this is a really good game. I can't compare it to Kingsburg because I have never played it. I can say that the theme of this is clearly darker than Kingsburg. I only played this game with 2 players (played 5 times) and I imagine it is even more tense with 4 or 5 players since you can block each other out of certain locations.
Nice art but looks a bit messy due to the many parts. If dice rolls don't vary the game doesn't either, outstaying its welcome.