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ISS Vanguard (Gamefound: Commander’s Pledge)
90m - 120m
1 - 4 Players
Ages 13+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Miniatures
180.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Anasthy
TL;DR: A fantastic scifi-adventure set a wealth of story and exploration with fun and easy to follow rules. A must play for any adventure enthusiast. The theme of deep-space exploration is king here. The dangers of space, managing a crew, solar anomalies, and strange worlds pull explorers into the setting. The narrative is well writ, immediately drawing explorers in with excellent pacing; plus some intriguing character back stories from the expansion. Managing card in the hand, dice, and crew is simplistic yet feels rewarding especially when you get a great outcome. The leveling of the crew and the ship pushes the game forward into new and rising challenges. The difficult is not diminished as the story introduces new challenges. Despite the amount of rules the game is extremely easy to navigate and understand; very intuitive for a tabletopper. The opening tutorial is really helpful in kicking off the game. I rarely need to go back to the rulebook. Great quality minis, dice, cards, art--everything--it is all amazing quality. The craftsmanship, down to the layout of the box. Including the free voiced application that runs the adventure book, Vanguard is well worth the price. By-the-ways: A small gripe, I liked when all the books are the same size. Also the setting is the focal point of the game; I prefer single characters with more detail. Some may dislike the book for a game board or that encounters are only standees. I can see some people getting tired (or annoyed) of the ship management. Sometimes there are so many decisions it could take 2 hours to smooth everything out; other times I'm in an out.
Alaryon
The most innovative and ambitious game I have been given a chance to play. Lives up the the hype and expectations.
acolyte
This game is a 10 top to bottom. This is one of only two games I’ve ever played where the story and emergent narrative are so good I felt a novel could be written about it, and where I wished for a streaming TV series. The game play is thrilling, with its mix of exploration and dice management. And the ship building phase is just so unique and super fun. The entire production really transports you to another world and pulls you in from the moment you start playing. The audio voice acting in the app puts it over the top! There are certain points in the campaign I will remember for the rest of my life, because I felt like I was there. We grew so attached to some of the characters it was like they were real people! I can’t believe a board game could achieve this level of joy, tension and immersion. Well done, Awaken Realms. This deserves an 11.