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High Frontier 4 All: Module 1 – Terawatt & Futures (Kickstarter Edition)
Expansion of:
High Frontier 4 All (Kickstarter Edition)
30m - 240m
1 - 5 Players
Ages 14+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
15.00
€
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Luds
(([url=www.boardgamebliss.com]Boardgamebliss.com[/url], 2022-03-17) 2nd copy orderd by mistake. (Sold on 2022-10-11)
saiful_imaan
Module 1 is the key to unlocking a universe of thrilling challenges! If you're yearning for more ambitious and challenging personal missions, this expansion is your ticket to flying boldly to the very edge of our solar system and staking your claim on Pluto! It injects a whole new level of excitement into High Frontier 4 All, making each journey an exhilarating quest for exploration and achievement. Trust me, adding Module 1 is like strapping yourself into a rocket and launching into an unparalleled adventure across the cosmos!
Luds
([url=https://www.kickstarter.com/projects/684398802/high-frontier-4-all]www.kickstarter.com[/url], 2021-05-20) Module 1 – Terrawatt & Futures adds 2 patent decks to the game: Freighters, ships that carry content for you back to LEO, and GW Thrusters, powerful thrusters that run on isotope fuel. Futures (part of the promoted TW thruster and Freighter cards) add long term objectives for more scoring when combining with Modules 0 and 2. (Sold on 2024-04-21)