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Gunkimono
45m - 60m
2 - 5 Players
Ages 10+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Medieval
34.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Dark Herald
STATUS: To Play Designer: Jeffrey D. Allers Publisher: Renegade Game Studios Player Count: 4 Best Notes:
analyzechris
Excellent balance of scoring points outright and manipulating the honor track to place powerful fortresses that lock down an area to score points for you every turn. The frantic pace of domino-laying means an ever-shifting map and heavy interaction, despite simple rules.
bconnoll44
At 2-player, Gunkimono struggles. I've played three games one-on-one, and none were all that engaging. At 3- to 5-player, it shines. There's WAY more intrigue when multiple people are putting tiles down each round and the board is constantly changing. It's really a pretty straightforward, simple game. Easy to teach, easy to learn. There's also just the right amount of randomness with the banner tiles you can collect--these can add some fun tension to the final scoring.