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Galaxy Trucker
60m - 60m
2 - 4 Players
Ages 10+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
37.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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A1win
Great theme that works well with the mechanics. After the ship building phase, the gameplay lacks meaningful decision-making.
1bez
This game is awesome!! It's a mix between Space Dealer and Factory Fun and it's really a lot of fun!!! Played only trice but I can't wait playing it again!
4Corners
A thematic, original, fun/light/silly racing game with a semi-unique tile-laying component. The game is played out over 3 rounds, with the goal being to obtain the most money. At the start of each round, you construct your spaceship out of bits and pieces off the scrap heap (tiles, many of which are hidden), however you have to do this using a "Factory Fun" style mad grab for the tiles, and do it with a time limit as well. This results in sub-optimal ships being constructed as it's also VERY important to finish building your ship first, so you can start first. Next comes the first of 3 races. Each race involves a series of event cards, many of which are complete screwjobs (asteroids, pirates, diseases etc.), with some being good opportunites to score points (acquired goods, defeating pirates, etc.). Points are also awarded at the end of the race for finishing the race (yes, sometimes you will NOT be able to finish the race!), and for having the best constructed ship (at least the best surviving ship). Each subsequent race, your ship is larger and therefore a bit more crazy to build, and the race is longer (more event cards). The winner is the person with the most money at the end of all the races. The interesting thing is that it is possible to do poorly in the first 2 races and still win the game if you finish strong. The game is fairly light and cannot be taken too seriously. It is more of an experience game, as it is quite fun, very original and thematic, and has excellent components. Seems to scale well from 2-4 players. Definitely a game that would benefit from expansions as well, and I think there's one coming out soon. Chvatil is definitely a designer to watch with this and Through the Ages under his belt. Own the [boardgame=38378]Big expansion[/boardgame], [boardgame=97845]Another Big expansion[/boardgame], and the [boardgame=182027]Missions[/boardgame] expansions.