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Fury of Dracula (4th edition)
120m - 180m
2 - 5 Players
Ages 14+
Games with partnerships offer players a set of rules for alliances and teams. Partners are often able to win as a team, or penalties are enforced for not respecting alliances
Partnerships
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Horror
60.00
€
47.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Acaom9
Good game and good theme, but in my opinion Dracula's on disadvantage. It's easy to find him, and that's not bad, but also it's easy to kill him in one or two combats.
ants_cymru
Combat is fun, the mystery of finding dracula's trail and dealing with his traps is interesting. The play time is way too long. The amount of individual decision making done by each character/dracula is minimal. I wouldn't want to play with more than 3 players - letters from Whitehall would suit this better (it feels far more streamlined). The game''s rule books are terrible, there are too many fiddly rules for an otherwise streamlined game.
AbyssinianSon
There is nothing quite like the thrill of being Dracula and trying to stay alive while overhearing everyone's plans to surround and stake you. I haven't played that many hidden movement games but this is often considered the best hidden movement game and the best one vs all game so for those of you interested in the two I can't recommend it enough.