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Fireball Island: The Last Adventurer
Expansion of:
Fireball Island: The Curse of Vul-Kar
30m - 60m
2 - 5 Players
Ages 7+
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Action / Dexterity
17.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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chiefsachem
The snakes were a nuisance because they continually would fall down because of players who had clumsy fingers. Very frustrating. If only the game board was better molded to hold the snakes more securely. The boulder was fine. Sell it. Doesn't need a 5th player.
DisasterAiR
More target for fireballs is always a good thing. Snakes and boulder are nice addition. เพิ่มผู้เล่นคนที่ 5 มาเป็นเป้าให้ลูกไฟ สนุกกว่าเดิม ส่วนลูกแก้วงู และหินยักษ์ถือเป็นของแถมที่เพิ่มความหลากหลาย แต่อาจจะไม่ได้ใช้บ่อยๆ
dabentster
This is a really great expansion to the Fireball Island remake. The addition of another player token and additional game mechanics are a must for every play through in my mind.